Hi, my name is Giorgia Carboni

I'm a Computer Vision Engineer passionate about AI, Machine Learning and Game Development.

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Experience

Computer Vision R&D Engineer

Fifth Ingenium • Milan • May 2025 - Dec 2025

Fine-tuned Llama-Mesh on custom datasets and containerized AI services with Docker. Built scalable MLOps pipelines for mixed reality assistants using FastAPI and LangChain.

Engineer

DXC Technology • Apr 2022 - Apr 2023

Deployed and managed services (Tomcat, JBoss) on Linux VMs. Handled incident management and executed Windows Server migrations to ensure operational continuity.

Projects I'm working on:

Video Frame Interpolation & Upsampling (C++/Python)
Working on frame interpolation and resolution upsampling for custom videos, leveraging Nvidia DLSS (RTX 4090), optical flow, and NVOFA FRUC.

Meta Quest Simulation (Unity/C#)
Currently developing a VR simulation to practice and explore Meta Quest libraries within the Unity engine.

Past Projects:

Tree Predictor for binary classification (Python)
Implemented a tree predictor from scratch using Gini index/entropy, applied to classify poisonous mushrooms.

Ping Pong AI (C#)
Developed an AI agent using Unity's ML-Agents toolkit to learn Ping Pong via reinforcement learning.

Atrial Fibrillation Detector (Python)
Implemented a low-complexity algorithm for AF detection by applying signal preprocessing techniques to ECG data.

Point cloud acquisition using sensor (C++)
Implemented a custom C++ application to acquire and process point cloud data using the Occipital Structure Core sensor.

Technical Skills

AI & Computer Vision

  • PyTorch, Pandas, Numpy, Sklearn
  • Hugging Face Transformers & LMMs
  • Distributed Training (torchrun)
  • GPU Memory Optimization
  • OpenCV, MediaPipe

3D & VR Development

  • CUDA, Open3D
  • Unity Engine
  • VR Systems & Simulation

Web & Infrastructure

  • FastAPI, Gradio
  • Docker, AWS (Basic)
  • PostgreSQL + PGVector
  • Unix Shell, Vim

Languages

  • Proficient: C, C#, Python
  • Familiar: C++, Java, Bash